翻訳と辞書
Words near each other
・ Seyyed Ahmadi, Fars
・ Seyyed Ahmadi, Hormozgan
・ Seyyed Ali
・ Seyyed Ali Mohammad
・ Seyyed Ali Panah
・ Seyyed Ali Shahidi
・ Seyyed Ali, Delfan
・ Seyyed Ali, Kakavand
・ Seyyed Ali, Kohgiluyeh and Boyer-Ahmad
・ Seyyed Ali, Lorestan
・ Seyyed Ali-ye Kiasoltan
・ Seyyed Alishah
・ Seyyed Amer
・ Seyyed Amer, Ahvaz
・ Seymour Schwartzman
Seymour series
・ Seymour Shapiro
・ Seymour Sharkey
・ Seymour Shaw Park
・ Seymour Shifrin
・ Seymour Siegel
・ Seymour Simon
・ Seymour Simon (author)
・ Seymour Simons
・ Seymour Slive
・ Seymour Smith Park
・ Seymour Solomon
・ Seymour Stedman
・ Seymour Stein
・ Seymour the Fractal Cat


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Seymour series : ウィキペディア英語版
Seymour series
The Seymour series of games consisted of five computer games released by Codemasters in the late 1980s and early 1990s. They starred the eponymous Seymour, a slug- or potato-like character with large feet. In Your Sinclair magazine, it was repeatedly stated that Seymour was in fact 'a blob of lard', though doubt has been cast as to the veracity of these claims.
Seymour had his origins in Codemasters' decision to move the established Dizzy series out of their fantasy-style settings and into the real world. They later changed their minds about this, but liked the game that had been designed for the move. Consequently, Seymour was created to star in it.
In all, five Seymour games were released, of which two were Dizzy-style arcade adventures, and three, also echoing Dizzy, were arcade style. A notable short adventure was also released as a free gift with computer magazines.
== Seymour Goes to Hollywood ==

Also known as Seymour at the Movies, this game established that Seymour was a noted movie actor, who had arrived on set one day to discover that the scripts for his movie were locked in a safe with the keys missing. Seymour had to wander around the studios, solving puzzles in his attempts to access the script. He also had to collect oscars with which to bribe other actors to appear in his film.
Due to being set in the real world, the puzzles were perhaps more logical than those in the Dizzy series. That said, the various film sets Seymour explores are depicted as if real: notably, the King Kong style set is essentially a ''Donkey Kong''-based mini-game.
The game was generally well received in the computer-game press, with Amstrad Action voting it one of the top ten games of the year. It perhaps benefited from Dizzy's experience, as Seymour could carry three items at a time, and had three lives and an energy bar. One criticism was that it was very easy to get lost in the area between the sets.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Seymour series」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.